![]() The actual gameplay is pared back to give way to relentless cutscenes. Action sequences are reduced, mostly, to quick time events and button-bashing. In-level environments are smaller, with less opportunity to roam and discover secrets. There seemed to be more cutscenes and action-packed setpieces than ever before, and while it made for a more visually-pleasing experience, the gameplay felt dumbed down as a result. Frankly, I’m so bored of this formula.Īpart from telling a different story and giving us a franchise we haven’t seen LEGO-digitised before, there’s absolutely nothing new about the levels in LEGO The Incredibles. Frequent cutscenes tell the story, and there’s plenty of hidden collectibles to find in each level – that, naturally, you’ll need to play the level again to collect. If you’ve ever played a Traveller’s Tales game before, you know the score: you make your way through a number of environments, destroying stuff and solving simple puzzles along the way. The levels play through the story of both Incredibles films, in typical rushed LEGO fashion. Like every LEGO game that came before it, LEGO The Incredibles is, at least initially, level-based. But it also has lots of stale parts that, after more than 13 years worth of LEGO games, ought to have been updated a long time ago. ![]() Like any LEGO game, The Incredibles has plenty of enjoyable moments and fun aspects of gameplay. The question is: has it been worth waiting for? I’m not quite sure. It’s old news in the US, having released nearly a full month earlier, but thanks to that blasted World Cup, the UK film release was held back, and with it, the game too. LEGO The Incredibles The latest in a long line of LEGO games from Traveller’s Tales, LEGO The Incredibles, is out today in the UK after a lengthy wait.
0 Comments
Leave a Reply. |